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Vec5 Technical Arts Inc.

Posted by: Vec5 Technical Arts Inc.
Posting date: April 30, 2024      Expire in 7 days
Posting date: April 30, 2024
Expire in 7 days
 
Job location: Vancouver - BC, Canada
 
Vacancy: 1
 
Job category: Arts & Design
Job id: 20240430-181707

Job description:


 

Employer:                   Vec5 Technical Arts Inc.

Employer address:      151 West Hastings Street, Vancouver, British Columbia V6B 1H4

Position name:            Technical Artist 

Location of work:       151 West Hastings Street, Vancouver, British Columbia V6B 1H4

Nature of position:      Permanent, full-time (40 hours per week)

Number of positions:  1

Wage:                          $31.25/hour - $56.00/hour

Language required:     English, spoken and written

How to apply:  Please send your cover letter and resume, attention Rishi Patkar, by email to rishipatkar@live.com 

JOB DUTIES. The following duties will be performed in this position:

  • Craft and optimize shaders in Unity's URP, elevating the visual quality of diverse elements like planetary scenes, skyboxes, and character models.
  • Employ optimization techniques, such as LOD mesh integration, to improve game performance without compromising artistic integrity.
  • Facilitate the seamless incorporation of technical and artistic elements by working alongside artists and programmers, focusing on model rigging and prefab creation.
  • Innovate with shader-driven approaches to replace traditional VFX, achieving high fidelity visuals at enhanced performance levels.
  • Ensure all art assets meet rigorous technical standards and project budgetary guidelines, conducting thorough audits as needed.
  • Drive the development of efficient art pipelines, specifically for planetary creation, and advise on texture optimization strategies to reduce memory overhead.
  • Provide essential support to the art team, assisting with GIT issues and configuration, to maintain smooth operations.
  • Engage directly with clients to define project visuals and communication materials, selecting the most effective mediums and overseeing all aspects of production.
  • Manage subcontractors and lead a multidisciplinary team, upholding high standards of graphic design across all project stages.

 REQUIREMENTS. The successful applicant will possess the following skills and experience:

  • A university degree in visual arts with a focus on graphic design, commercial art, graphic communications, or cartooning, or a completed college diploma in graphic arts. Post-secondary training in multimedia design may also be necessary.
  • Demonstrated creative ability and artistic talent, as evidenced by a comprehensive portfolio, are essential.
  • Proficiency across a wide array of software and tools including but not limited to Python, ShaderLab, CG, GLSL, HLSL, VEX, Houdini, 3DS Max, Maya, and Photoshop.
  • Familiarity with Unity, Unreal Engine 5, ZBrush, JIRA, GIT, and Confluence is an asset.

WHY JOIN US

  • Be part of a cutting-edge team that's reshaping the future of gaming.
  • Contribute to projects that merge art and technology in novel ways.
  • Enjoy a culture of creativity, innovation, and mutual respect.
  • Competitive salary.

We would like to thank you for your interest in this position. However, only those selected for an interview will be contacted.                                                                                        

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